Got a chance to make logo for League of War, a game that came out today for iOS. I made the base of the logo in Illustrator, then took it into Cinema 4D to extrude, texture, light, and render. I had some heavy rivets going around the sides, but ultimately decided they were not adding much to the design, and looked somewhat cluttered.
Doing typography work has become one of my favorite things. I get teased a lot by the 3D artists for using Cinema 4D, but I love the program. It's really easy to pick up, fun, intuitive, and powerful. I recommend it if you are thinking of learning a 3D package, but are really only interested in motion graphics, static images, and film. It's not really ideal for in-game models, although it may be possible.
I've been wanting to do a large print shirt for a long time now, and I'm really pleased with how this one came out. So nice to have it printed professionally where the the colors are what I specified. I also got this awesome skull in the deal...that's been a long time coming too haha!
Got a chance to do a game called Legends of Slap. It was a really quick turnaround—I did the UI in about a week. I designed the UI, app icon, logo, and the blocks. I didn't design the map, characters, battle backgrounds, or the badges (not shown here). It's in beta and for Android https://play.google.com/store/apps/details?id=jp.gree.slapslap&hl=en. There will be some more changes coming out soon, so check it out!
3 color tee for Dapper Cadaver. They are available for purchase here. Really fun project for an amazingly unique company. I don't accept much illustration work these days, but when the owner asked me to do this one, my mind ran wild with all the possibilities. Obviously I had to do it. The client was madly in love with my Killing Death painting, so basically this was his concept for the shirt. It worked out well.
I made this on my iPad with Procreate and the Adonit Jot Touch 4 stylus. At this point in my life I don't have a lot of free time to paint, or a studio area to paint in, but working this way is pretty satisfying and I am happy with the results. The wet brush feels much like oil painting—it's easy to get lost in the blending. It creates some nice soft edges that I never got with acrylic. I can't work on the computer when I get home. Because I'm on the computer all day at work, at home I need to switch it up or I feel sore and stressed, like I'm working a 15 hour day or something.
I just let my mind wander on this, which I find very fun and rewarding. I can't stomach making art unless it comes from a place of pure ridiculousness and exploration. I have no interest in being profound or high-concept. This was a random sketch that I took to a way higher level of polish than it deserved, but it made me laugh, and that's worthwhile to me.
Well, obviously I haven't posted in a while! I've fallen into the void that is the video game industry, so naturally nobody sees what I've been doing till 2 years later. Also, I'm expecting in July, so I had to make a baby shower invitation. I like it a lot, but looking at it I can't help but think: "I used to do nothing but record covers for punk and metal bands!?" It blows my mind how things have changed...and how much I've taken to working in vector.