Sunday, August 29, 2010

Update 8/29/10

Things have changed a lot in the past few months because I'm working on larger projects with long time lines and levels of secrecy. The past 2 months I've been on a project, an app for a TV show, and I literally did like 100 illustrations for it. It's uncertain when this app will launch at this point, so I don't have any new artwork I can share.

For the first time in about 10 years I have real days off. I'm realizing now how important they are! Sunken Castles has given me the ability to draw all day for a living (finally!), so when I get off work I feel fulfilled. Before I would always have deadlines or I'd be working on my illustration career in any off time I had from my day job. I'm feeling much more relaxed and healthy :)

Not really knowing what to DO with a days off is another issue. I've been studying 3D and loving it, as well as animation. And I've been playing the Scott Pilgrim game. I was blown away by the movie, and the game is extremely fun.

Trailor:


I'm going to be studying this pixel art retro game style for an upcoming Sunken Castles game. It's daunting to have to do all the artwork and animation for an entire video game! Starting your own company is rough, but I still think it's worth it.

Saturday, July 03, 2010

BRIGHT BRIGHT








I know I've been AWOL for a couple months, so here's the scoop! This is Bright Bright (as seen in the iTunes store), just the beginning of the work I'm doing for my own company, Sunken Castles. I'm not doing gallery work for a while, or freelance illustration, because this company is like 2 jobs. I'm very excited though! We are four people strong, meaning that I ONLY do art and design, which I love. As an illustrator I spent tons of time doing peripheral work, not drawing or creating, but now there's other guys handling that so I can focus. We have some really exciting projects in the works, so stay tuned!

PS: Of the Bright Bright drawings, I only did the guy with the mustache :)

Show At Flatcolor


Little late on this, but I have at show at Flatcolor in Seattle, check it out if you can!

Wednesday, June 23, 2010

Behind the scenes



I have been out of the spotlight for a while working behind the scenes on my new game company, Sunken Castles. We've been working for about 2 months on an app, and it's currently in the approval process. We're hoping it will be approved in the next 3 days. The ultimate goal of this company is to make awesome games for the iPhone and iPad. It looks like things are shaping up nicely, but what it means is that I have very little time for personal work, and what I'm making for the company has to be kept under wraps until it's released. I'm happy with what I'm doing now though. I like working with other people, I'm working on art full time, and at this point it seems like I'll be able to make a much better living for myself than I ever did on my own. Things are really crazy for me right now, but sometime down the line I'll be able to make personal artwork again. In the mean time, I'll be at ICON6 next month, and I'll just have to share what I've made with Sunken Castles in giant and infrequent posts.

Saturday, May 15, 2010

Supreme let-down



I think I've mentioned that I'm co-founding a game company with some friends. This has lead me to do extra homework on what's happening in gaming. I came across this WiiWare title "Zombie Panic in Wonderland" published by Akaoni Studio out of Spain. After watching about 3/4 of the promo video, I had seen enough, I had to get it. It costs $10, and pretty much couldn't be more ideal for me. It has zombies is varieties I never would have imagined, ninja zombies, sumo zombies, one that looked like Abe Lincoln that throws corpses at you, plus other cool monsters and gods, and you pretty much destroy the entire level. All this wrapped in a clean and bright, but still spooky style, and a completely ridiculous story. The illustration is also excellent, even though I'm not an especially big anime fan. After playing this game for a while, it was high in the running for my favorite game ever, and I was really excited about it, until I got to the final boss. I couldn't find a screenshot of him anywhere, but I was really offended. He's basically a vain and ego-centric demon prince, who is an obvious gay parody. As much as I want to believe that no game developer would consciously make something so offensive, I just can't see it any other way. Along with his dead colored skin and small bat wings he has effeminate lashes, glossy lips, and pretty hair, he holds his pinky out, and he blows flaming kisses at you in between his ballet moves across the stage. All his mannerisms are that of a "flaming gay" stereotype. I'm just plain offended, and let down. I thought it was 2010?

Wednesday, April 21, 2010

Exhibitions this weekend



I have a full 10 paintings in this show!

From intheparlor.com:

CIGAR BOX BEAUTY
Opening reception Saturday April 24 2010, 7pm-11pm
Available through May 22 2010

Miss Scarlet in the Parlor
1282 W Sunset Blvd
Los Angeles, CA 90026

ARTISTS
Naja Conrad-Hansen
Jeremy Forson
Eliza Frye
Soey Milk
Yana Moskaluk
Mateu Velasco

Free admission and seraphic refreshments

They have style, they have face. Drawing influences from fashion and propaganda, the art of Cigar Box Beauty explores the concepts of style and appeal with aplomb. The exhibit features an international group of young guns, including Jeremy Forson (US,) Eliza Frye (US,) Naja Conrad-Hansen (Denmark,) Soey Milk (US,) Yana Moskaluk (Russia,) and Mateu Velasco (Brazil.) Suave, complex, and admittedly fetishistic, the pieces in Cigar Box Beauty engage in a conversation exploring the exploitation and exaltation of beauty.

FACEBOOK IT





My painting "Lyon" will be in the exhibition at Ronin Gallery. It's at the location that used to be Thinkspace Gallery.

from theroningallery.com:

The Ronin Gallery is very proud to present “NEX GEN twenty ten”: the grand opening group show at our new location!

We have put a lot of energy into renovating the space and are very excited to present it to the public for the first time as The Ronin Gallery. Please come out to be a part of this very special show! This move represents a big upgrade and a change of direction for The Ronin Gallery. We are enjoying great momentum and have some amazing projects in the works for the future.

We will have custom made home brew flowing provided by Selenes’s Ego and Don Chow’s fusion taco truck out front.

New Space, New Blood, New Work

Featuring works by:

Chor Boogie
Codak
Ryan De La Hoz
Downtimer
Ego
Asia Eng
Blinky
Daniel Fleres
David Florez
Jeremy Forson
Thom Glick
Jason Graham
Andy Haynes
Charlie Immer
Martin Kanshige
Larkin
Daniel Lim
Matthew Linares
Dave Macdawell
Vicki Nerino
Peekaboo
Allison Reimold
Jose Rodriguez III
Justin Rose
Jason Sho Green
Sarah Soh
Luci Myna Sonou
Mary Spring
Josh Taylor
Jasmine Worth
Weirdo
Zoso

At our new Silverlake location:

4210 Santa Monica Blvd, Los Angeles, CA 90029

Tuesday, April 20, 2010

BLUES website


jeremyforson.com/blues

I made another Flash website for my portfolio. Originally this was for a project I was working on at Goodby, but it never got built out. As you may know, I'm in sore need of employment, so beefing up my portfolio to show my diverse range of skills is high on my list of things to do. I actually loved making this. I badly want to make another site with papervision, but that will have to wait for a while as I'm slated to start work on some ipad projects.